![]() One thing leads to another and you’ll get a gun that blows up vines. How on earth do they work like the card game memory you may ask? Well, when you see something in the world or in a dungeon and it just doesn’t make any sense with the items Death has on hand. Solving puzzles in dungeons and getting key items and abilities to help complete the next dungeon and challenges ahead.ĭungeons work similarly to The Legend of Zelda’s dungeons at times or even like the card game memory. Just like the original Darksiders game, the sequel is a very tight experience and builds new and exciting features to the series. Playing through the entire story will easily take at least 15 hours with the DLC adding even more time to complete everything. A classic adventure tale setting out trying to get to the tree of life. Of course, it can never be just that simple with many twists and turns in the story. War, who is one of the four Horseman of the Apocalypse and is also the main character of the first game, is in prison and it is up to Death to save both him and humanity. The story picks up right where the first Darksiders left off, but at the same time is a self-contained story and won’t leave the player feeling confused if they jump in on Darksiders 2. Playing through this action-packed adventure in handheld mode is something that can’t be matched. ![]() That’s okay though as what it lacks in options it makes up for it in portability. Originally out in 2012, the 2019 adaptation doesn’t have any many options in terms of framerate as the Xbox One and PS4 version of the remaster. Note: The Deathgrip is an extremely useful "Weapon" in both builds.Darksiders 2 is a great game that sometimes suffers from slow down. Make use of this when trying to isolate an enemy. If you face away from the enemies and don't have them in your screen, most of the time they won't attack you. Instead, try and isolate an enemy on the Crucible's edge, freeze him and work your Health on Crit modifier. If you suddenly notice your health is almost gone, avoid the urge to mash the potion button unless it's absolutely necessary. If you need health or to escape, Teleport Slash will become your best friend. Your scythes should then go to work on whatever big baddies are in the round, freezing them and allowing you to put on the punishment. This strategy is unbelievably useful during the angel/demon rounds. Immediately following up the grab you should use an overhead smash with whatever strong weapon your using. Then pick off the small enemies by using death grip and pulling them towards you. This gives you breathing room and a chance to formulate a strategy. The basic strategy with the build is to, without exception, unleash your minions at the start of every round. A third skill is useful and up to you though Unstoppable's ability to jack up your critical chances and damage is great for boosting your health with your scythes. ![]() For magic, you must have both Exhume and Teleport Slash and you should have them sufficiently juiced up particularly Exhume's Death Allure skill. For your secondary weapon, the Deposed King's Scepter is great but any powerful heavy weapon should do the trick. Upgrade the Scythes with Ice Damage, Health on Crit, and Critical Chance. ![]() The easiest way to get this is to play the Crucible and grab the loot at the last stage you feel comfortable. The most important item that you need for this build is a relatively powerful set of Possessed Scythes. This setup can't counteract the damage you take directly, but so long as you do not die, you will be able to refill your health very quickly and continue on in The Crucible. Using this combination of weapons and stats will make you nearly invincible. By increasing these two stats, the player will increase the chance of being healed along with increasing the amount you are healed for. ![]() With Achidnas Fang as your secondary, the rest of the gear Death wears should then focus on Critical Hit Chance and Critical Hit Damage. It is important to note that this applies to all criticals and not just ones obtained while using the secondary attack. The formula seems to be 25% of the critical hit damage is returned as health. It causes all critical hits to return health to you. The reason these weapons are so important lies in their special power. These secondary weapons are aquired after the final Dead Lord boss fight.
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